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1. [WTA] BlackBird pilot, 7mil SP - in Character Bazaar [original thread]
confirm, completed Thanx :)
- by Player 2 - at 2008.07.22 12:25:00
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2. [WTA] BlackBird pilot, 7mil SP - in Character Bazaar [original thread]
transfering isks...
- by Player 2 - at 2008.07.22 12:23:00
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3. [WTA] BlackBird pilot, 7mil SP - in Character Bazaar [original thread]
900mil
- by Player 2 - at 2008.07.22 12:09:00
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4. [WTA] 3.6 mil Caldari char with good learning, cyno field skill - in Timecode Bazaar [original thread]
confirm, thanx.
- by Player 2 - at 2007.12.18 05:06:00
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5. [WTA] 3.6 mil Caldari char with good learning, cyno field skill - in Timecode Bazaar [original thread]
isk sent.
- by Player 2 - at 2007.12.17 09:06:00
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6. [WTA] 3.6 mil Caldari char with good learning, cyno field skill - in Timecode Bazaar [original thread]
800 if still open
- by Player 2 - at 2007.12.17 06:18:00
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7. WTA Gallente 5.6mil starter tune (all learning on lvl5) - in Timecode Bazaar [original thread]
900...
- by Player 2 - at 2007.12.14 18:20:00
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8. Nerf, Myrmidon, please! - in Ships and Modules [original thread]
Just change bonus to "10% increase to drone hitpoints and damage dealt by Medium Scout drones". And fix all other drone ships. Problem solved... Then nerf nosferatu's
- by Player 2 - at 2007.01.29 05:53:00
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9. Cyclone vs Brutix, hilfe hilfe - in Ships and Modules [original thread]
5x425, 2xshield extenders, 3xgyro, DC, em drones, all other optional, but choose damage if possible. BC damage too high for tanking... Aproach and show true brutality for teh brutix :)
- by Player 2 - at 2006.09.14 23:05:00
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10. Tier 2 Battlecruisers: What do the players want? - in Ships and Modules [original thread]
5% rof 5% dmg for minmatar! And fix bc agility. or, if it overpowered - 5% rof 10% faloff. With 99% penalty for armor repairer and shield booster effectiveness maybe for ALL new bc ;)
- by Player 2 - at 2006.08.07 04:19:00
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11. Is this a joke? - in Ships and Modules [original thread]
Originally by: Melkor Bloodaxe Edited by: Melkor Bloodaxe on 22/03/2006 11:13:19 What size are we talking? If this is Medium crystals then average costs per shot is a bit high (compared to barrage which is around 600isk per shot) but c...
- by Player 2 - at 2006.03.23 08:12:00
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12. Examples - in EVE Forum Experiments [original thread]
testy
- by Player 2 - at 2006.03.16 20:54:00
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13. Noobs and ships.... - in Ships and Modules [original thread]
Originally by: Pwny McPwnerson Originally by: Mr Crusoe again, not my point. My point is that a BS with the same mods, just more is better. You are wrong. Using a BS when you have cruiser sized skills is a very stupid thing ...
- by Player 2 - at 2006.02.02 04:34:00
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14. Blaster changes - in Ships and Modules [original thread]
Originally by: Gronsak a tempest can fit: 6x dual 650s t2: 2x large nos mwd, web, 20km, med cap injecter, multispec ECM 2 dmg mods t2, 2 energized adaptives t2, 2 large t2 reps Megathron can fit that setup too, just change ECM for gy...
- by Player 2 - at 2006.01.19 13:49:00
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15. [RMR] Projectile buff - Idea discussion - in Ships and Modules [original thread]
Strange. Only ac on setups. Where is howies? Il trade 50% of my armor for 20% better ROF on 1400. With same clip. I wanna hit hard and run fast before reload, not after first voley
- by Player 2 - at 2006.01.11 21:54:00
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16. Ruppie for lvl3 deadspace missions??? - in Ships and Modules [original thread]
4x425, 2 rockets ab, web, caprechs rep, 3xhardeners, relay Completed informant l3 w this setup... And got killed on next informant ;) Anyway, too hard and too long. Typhoon better :)
- by Player 2 - at 2005.05.01 21:17:00
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17. This is a post about projectiles. - in Ships and Modules [original thread]
Originally by: Scaramouche Don't orbit! Warp in, lock your nearest npc, stay at distance (this way, you'll find your travelling in same direction, gives you your transversal) then, open up on em. As your guns are killing one, lock your n...
- by Player 2 - at 2005.01.26 22:27:00
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18. This is a post about projectiles. - in Ships and Modules [original thread]
Cant understand 1 thing.. Im install 250mm artilery and 150mm rail on my rifter, load some ammo, found some npc crus, orbit on proj optimal.. And places 0 dmg w artilery. Rail hit, not well but hit... Check stats of guns - and yes, artilery have b...
- by Player 2 - at 2005.01.26 16:32:00
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| Pages: [1] |
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